This 80 minutes tutorial will teach you how to create refractive shaders similar to Redshift and other render engines like Arnold and V-Ray. Inside Unreal Engine 4 only! It is well explained and fully narrated for all skill levels.
Including how to create all the needed parameters, with light dispersion too, which happens in diamonds and crystals.
WHAT YOU'LL GET
✅Full HD Resolution 80 Min narrated videos (2-Parts).
✅Bonus Video on "How to turn 3D Scan into a game-ready prop".
✅UE4 Refractive Shader (With all Parameters) + 3 Instance Presets.